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6
|
Formed in a location where where the rays cannot actually reach.
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8
|
Parallel rays bounce off a flat surface, reflected rays remain parallel.
|
9
|
Equal to angle of reflection.
|
10
|
An inverted imaged laterally through a reflection.
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11
|
Doesn't allow light to pass through (Absorbs or reflects instead).
|
13
|
Outgoing light ray.
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14
|
Used to model the path that light follows.
|
15
|
Meeting another line, surface, or plane at 90 degrees.
|
16
|
Parallel rays bounce off a rough surface, reflected rays go in different directions
|
18
|
Incoming ray
|
|
|
|
|
1
|
Allows most light to pass through.
|
2
|
Allows some light to pass through.
|
3
|
Reflects light and creates and image of whats in front of it.
|
4
|
Surface with dimensions, 2D in our case.
|
5
|
Measured by the acronym SALT.
|
7
|
Equal to angle of incidence
|
12
|
Measured with angle of incidence, angle of reflection, and a normal line.
|
17
|
Incoming light ray.
|
19
|
A line at the 90 degree angle point between the angle of incidence and angle of reflection.
|
20
|
These go into our eyes.
|
|
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